Pregis

I teamed up with Fathom Studios to create 4 animations for Pregis to illustrate their process and solutions.

With this project having an extremely tight turnaround I focused on using simple shapes to create the environments and props. I designed the characters with interchangeable hair to create variety without having to rig each one individually.

For the dioramas in the first video, Material Development, I predominantly used ZBrush to create the period clothing and hair.

Audio & SFX by Fathom Studios

 
 
BaseCharacterSketches.jpg
BaseMaleTurnaround.jpg
ZBrushScreenShots_0003_Caveman.jpg
ZBrushScreenShots_0002_Medeval.jpg
ZBrushScreenShots_0001_Napoleon.jpg
ZBrushScreenShots_0000_Hippy.jpg

 

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